And it reminded me of like when I was a kid, and I guess these type of games are like that, where it was like you would have like Contra, Alpha, up, up, down, down code, or Russian Attack, or Metal Slug. I jumped into one of the new bosses and got just embarrassed. So I went back through, and I was starting. JEFF RUBENSTEIN: Just the film grain and even making things look old. But they have such a knack for capturing that 1930s, 1940s era in terms of music, and style, and animation, the whole thing. LARRY HRYB: To me, they are very talented, Jeff. We actually have really good feature on the music that Mike from Xbox Wire had written along with him. JEFF RUBENSTEIN: So, I mean, it's beautiful. LARRY HRYB: Therein lies the problem with Cuphead. JEFF RUBENSTEIN: Well, I've been playing it just not very well. LARRY HRYB: But what if you- Jeff, clearly, you've been playing Cuphead. JEFF RUBENSTEIN: Yeah, well, I got to use the guy with the bigger nose. Well, now, there's- oh, there's the whole family. JEFF RUBENSTEIN: That's a Mugman right there. I know you've got- I see the Cupheads behind you. But we've had a busy week of gaming, Jeff. LARRY HRYB: Yeah, it just feels like it just started. REBECCA: Oh, wow, when you put it that way. So, but yeah, it is a short week, but I can't believe we're over halfway through 2022. Of course, Rebecca and Jeff and I were out here in Seattle, and wherever you are, you are. LARRY HRYB: Yeah, well, at least here in the US because we had Independence Day on Monday, which you celebrated it in New York. LARRY HRYB: -not my first rodeo, but good to see you, guys. Now, all I need to do is bring in the co-hosts. You've liked, you've subscribed, you've done all the things you need to do. LARRY HRYB: Hi, it's Larry Hyrb, Xbox's Major Nelson, welcome to the official Xbox podcast.
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